FIFA Mod Manager v2.0.3
- • Updated modding solution to work with FC26 1.3.0 (Editor and Mod Manager)
- • Fixed issue where face importer would import haircap mesh over hair mesh (Editor)
- • Fixed issue with "Export all EBX" feature (Editor)
- • Fixed issue where asset reimporter wouldn't work (Editor)
- • Improved asset reimporter to handle bundle assignment only edits better (Editor)
- • Updated Editor project format and reader to better handle linked assets (Editor)
- • Fixed issue where some asset links would get removed (Editor)
- • Improved resource disposal (Editor)
- • Added support for loading custom legacy file names from "Legacy File Names.txt" in the "FIFA Editor Tool Data" folder, which must be formatted as one legacy name per line (Editor)
- • Added support for importing and adding the hair accessory mesh during face import (Editor)
- • Added "Batch Export All NewWaveAssets" feature on any Sound folder, with support for datasets, sounds, or both (Editor)
- • Added "Batch Import NewWaveAssets" feature on any Sound folder (Editor)
- • Error is now shown if trying to add a face with an ID that already exists (Editor)
- • Improved face importer to allow importing DDS face textures (Editor)
- • Improved face importer logic for importing the mouthbag mesh (Editor)
- • Potential fix for crashes using the tool (Editor and Mod Manager)
- • Added support for adding cloth and strand to faces via the "Add Asset" menu option (Editor)
- • Added Bundle Explorer tool (Editor)
- • Minor safety changes to duplication and project loading (Editor)
- • Removed some unnecessary logging (Editor)
- • Added more known legacy file names (Editor)
- • Updated FC26 SDK (Editor)
- • Updated third party dependencies (Editor)

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